Time was, videogames let you just kill whoever. Plucky sidekick, love interest, authoritarian father figure, plot-critical NPC—all these and more were fodder to a sufficiently trigger-happy player.
The Blood of Dawnwalker creative director Mateusz Tomaszkiewicz says that - unlike his last directorial effort in The Witcher 3: Wild Hunt - you'll be able to kill off random NPCs, as vampires tend to ...