11 years: that's how long it took Nintendo to top Super Mario 64 with Galaxy. For over a decade, this astonishing, genre-redefining game reigned supreme, towering above all its peers, an influence not ...
Marco Vito Oddo is a writer, journalist, and amateur game designer. Passionate about superhero comic books, horror films, and indie games, he formally worked as a Senior Writer for Collider. When he's ...
IGNcube was able to come by multiple import copies of Super Mario Sunshine over the weekend. Since that time, editor-in-chief Matt Casamassina and editor Fran Mirabella have been playing the game ...
2017 has been a big year for a certain red-hatted plumber. Mario Mario – to use Nintendo's iconic mascot's full name – has enjoyed crossover success in Mario + Rabbids: Kingdom Battle, revisited one ...
GameSpot may get a commission from retail offers. Previous Mario games have always been known for their innovation. Super Mario 64 was the first console game to give 3D graphics the spotlight they ...
Earlier this week, Nintendo finally announced Super Mario 3D All-Stars for Switch, a compilation with Super Mario 64, Super Mario Sunshine, and Super Mario Galaxy. But while 64 and Galaxy are often ...
I think Video Games are pretty cool. Mario has appeared in a ridiculous amount of games over the past 30+ years, but there haven't really been as many mainline entries in the core Super Mario series ...
In this series of articles we'll write about one or more Mario game per day, each representing a different year as part of our Super Mario 30th Anniversary celebrations. The game starts with Mario ...
Nintendo has just released an update for Super Mario 3D All-Stars that allows players to play Super Mario Sunshine using a GameCube controller. Considering that the game originally released on the ...
James Austin (he/him) is a writer from the most haunted state in the U.S., Maine. When he's not ranking things for Dualshockers, he enjoys playing and designing tabletop RPGs. Super Mario Sunshine is ...
Natalie (She/Her) is a writer and game design enthusiast hailing from way-too-sunny Los Angeles. She loves to dissect game narrative and analyze mechanics, but she doesn’t even want to think about how ...
Currently based in Madrid, Stephen Christopher Barker has been a staff writer at Screen Rant since 2020. Since graduating from Manchester Metropolitan University with a bachelor's degree in Film, ...