The level design in FO3 was infinitely worse than New Vegas. Sure, there weren't as many invisible walls in FO3, but that's nothing compared to mess that was the DC subway (and the whole DC area in ...
I dunno. Lonesome Road is, I think, an examination of the "consequences only after you've left" outcome that the Fallout style of epilogues can produce. The Divide grew because of things Courier 6 did ...
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