The folks over at Digital Foundry have today put out an extensive piece on the making of Assassin's Creed Shadows for Switch ...
The new Radiance DX12 GPU benchmark uses Raymarching, relies on FP32 compute, shows potential of current and future graphics ...
However, a closer look confirms that DLSS 4.5 and Model M’s anti-aliasing have the, if you’ll pardon the word choice, edge.
With version 4.5, Nvidia has introduced three new elements to its AI-powered suite of rendering technologies: a second ...
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