Abstract: Volume rendering is a method for converting scalar fields into images. In the GPU, three-dimensional scalar fields are stored as 3D textures. Recently, WebGL2 has added support for 3D ...
2018’s phenomenal God of War is finally making its way to PC this Friday, and if you’re considering adding it to your library, you might be wondering what graphical settings are available in it. The ...
Godot allows you to set specific fonts for different UI nodes. There are three different places where you can setup font usage. The first is the theme editor. Choose the node you want to set the font ...
Jan. 16, 2026 A vitamin A byproduct has been found to quietly disarm the immune system, allowing tumors to evade attack and weakening cancer vaccines. Scientists have now developed a drug that shuts ...
VelloSharp High-level scene, renderer, font, and image APIs that wrap the entire Vello stack. VelloSharp.Core Shared geometry, painting, and text primitives used across all bindings.
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