A code execution vulnerability in the Unity game engine could be exploited to achieve code execution on Android and privilege escalation on Windows. Unity is a cross-platform game engine and ...
Gamers and game developers are being warned of an urgent need to update their software following the disclosure of a vulnerability in the Unity engine, the world’s most popular games development tool.
Unity is updating its game engine to support native screen readers in both macOS and Windows. The feature is available now in the Unity 6000.3.0a5 alpha, and should make the process of making games ...
With Windows 10 support ending in October this year, upgrading to Windows 11 is not only crucial, but it is also the easiest way to stay secure and continue receiving new features. Microsoft continues ...
Do you have a favorite Windows? It’s not something most folks think about unless you’ve experienced the rollercoaster Microsoft has put many PC fans through over the years. There’s a lot of nostalgia ...
I’m experiencing an issue with the integration of ImGui in my Unity project. I have a script using UImGui, and even when I set the p_open variable to false, the window still appears. And when i click ...
A year to the day since the announcement, and after several revisions and community backlash, Unity is ending its unpopular pricing scheme. A year to the day since the announcement, and after several ...
Unity has canceled its Runtime Fee for gaming customers, effective immediately. Last year, Unity announced the controversial Runtime Fee that would charge developers on a per-install basis. Unity ...
Maximizing a window to full screen is one of the most basic and commonly used features in Windows 11. Most users are familiar with this functionality, as it’s often used to take full advantage of ...
We may receive a commission on purchases made from links. One of the key ways to making a room feel fully designed and curated is with window coverings, but the traditional curtains and blinds systems ...
I am rendering web cam stream (bitmaps) to win32 window with a ImGui window that contains options for my app. The problem I am encountering is that when app window is resized the ImGui window gets ...
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